Using the framebuffer

This is a quick note on how to draw to the screen using the framebuffer on Linux. The example below builds on the previous post and runs on a Raspberry Pi equipped with a 320x480 TFT display. The code just fills the entire screen with red color: First we open "/dev/fb1", which is the framebuffer … Continue reading Using the framebuffer

PalmOS on Raspberry Pi

My PalmOS port is making progress on a desktop computer, with keyboard, mouse and a 1920x1080 monitor for display.  While that was interesting, I wanted to try a different form factor, one that is closer to the original PalmOS experience. Up to now I have been calling it "PalmOS on x86", but there is nothing … Continue reading PalmOS on Raspberry Pi